import tkinter as tk from tkinter import messagebox, scrolledtext from PIL import Image, ImageTk import os import random import pygame import requests import threading # DeepSeek API配置 DEEPSEEK_API_KEY = "sk-ef8d5c251461489e86e9b9f6bf136900" # 替换为您的实际API密钥 DEEPSEEK_API_URL = "https://api.deepseek.com/v1/chat/completions" try: pygame.mixer.init() print("pygame音频初始化成功") except Exception as e: print("pygame音频初始化失败:", e) # 宠物信息(名字 + 描述 + 图像路径 + 声音路径 + 性格) pets = { "fire": { "name": "小火星", "desc": "热情似火的小精灵,像火焰一样跳跃,能照亮黑暗的角落!", "personality": "热情活泼,充满能量,乐于助人", "image": "./images/fire_pet.png", "sound": "./sounds/fire.mp3" }, "water": { "name": "小水灵", "desc": "爱在水中嬉戏的小可爱,总能带来清凉和欢乐的气息!", "personality": "温柔亲切,聪明伶俐,喜欢玩耍", "image": "./images/water_pet.png", "sound": "./sounds/water.mp3" }, "thunder": { "name": "小电闪", "desc": "全身带电的小家伙,跑得飞快,一不小心就“嗞啦”一下!", "personality": "调皮捣蛋,反应灵敏,喜欢恶作剧", "image": "./images/thunder_pet.png", "sound": "./sounds/thunder.mp3" }, "wind": { "name": "小风灵", "desc": "像风一样自由自在,轻盈地守护着大家,还会吹走烦恼哦!", "personality": "自由洒脱,爱冒险,安静细腻", "image": "./images/wind_pet.png", "sound": "./sounds/wind.mp3" }, "earth": { "name": "小土地", "desc": "稳重又强壮的大地守护者,是伙伴们最坚实的后盾!", "personality": "可靠沉稳,忠诚守护,有安全感", "image": "./images/earth_pet.png", "sound": "./sounds/earth.mp3" }, "dark": { "name": "小黑星", "desc": "神秘的黑夜精灵,能在安静中保护大家不受惊吓!", "personality": "神秘低调,冷静敏锐,喜欢黑夜", "image": "./images/dark_pet.png", "sound": "./sounds/dark.mp3" }, "light": { "name": "小光星", "desc": "闪闪发光的光明使者,总能把温暖和希望带给大家!", "personality": "阳光开朗,善解人意,充满正能量", "image": "./images/light_pet.png", "sound": "./sounds/light.mp3" }, } # 创建主窗口 root = tk.Tk() root.title("魔法宠物伙伴") root.geometry("600x700") root.config(bg="lightyellow") # 标题标签 title_label = tk.Label(root, text="🎉 你的魔法宠物伙伴", font=("Arial", 16, "bold"), bg="lightyellow") title_label.pack(pady=10) # 图像显示标签 image_label = tk.Label(root, bg="lightyellow") image_label.pack(pady=10) # 宠物介绍标签 info_label = tk.Label(root, text="", font=("Arial", 12), wraplength=300, justify="center", bg="lightyellow") info_label.pack(pady=10) # 对话历史显示区域 chat_frame = tk.Frame(root, bg="lightyellow") chat_frame.pack(pady=10, fill=tk.BOTH, expand=True) chat_history = scrolledtext.ScrolledText(chat_frame, width=60, height=10, font=("Arial", 10), wrap=tk.WORD) chat_history.pack(fill=tk.BOTH, expand=True) chat_history.insert(tk.END, "系统: 欢迎来到魔法宠物世界!点击按钮召唤你的宠物伙伴吧!\n") chat_history.config(state=tk.DISABLED) # 用户输入框 input_frame = tk.Frame(root, bg="lightyellow") input_frame.pack(pady=5) user_input = tk.Entry(input_frame, width=50, font=("Arial", 12)) user_input.pack(side=tk.LEFT, padx=5) # 当前宠物和图像引用 current_photo = None current_pet = None def chat_with_pet(message): if not current_pet: return "请先召唤一只宠物伙伴吧!点击'召唤宠物'按钮~" pet_info = pets[current_pet['type']] prompt = f""" 你是一只名叫{pet_info['name']}的魔法宠物,你的性格特点是:{pet_info['personality']} 你现在正在和主人对话,请用可爱、活泼的语气回应,可以适当使用表情符号和语气词~ 当前对话内容:{message} """ headers = { "Authorization": f"Bearer {DEEPSEEK_API_KEY}", "Content-Type": "application/json" } data = { "model": "deepseek-chat", "messages": [{"role": "user", "content": prompt}], "temperature": 0.8, "max_tokens": 150 } try: response = requests.post(DEEPSEEK_API_URL, headers=headers, json=data) if response.status_code == 200: return response.json()["choices"][0]["message"]["content"] return f"{pet_info['name']}好像有点困惑... (API错误: {response.status_code})" except Exception as e: return f"哎呀,{pet_info['name']}暂时无法回应... ({str(e)})" def send_message(): message = user_input.get() if not message: return chat_history.config(state=tk.NORMAL) chat_history.insert(tk.END, f"\n你: {message}\n") chat_history.config(state=tk.DISABLED) chat_history.see(tk.END) user_input.delete(0, tk.END) def run_chat(): response = chat_with_pet(message) chat_history.config(state=tk.NORMAL) pet_name = pets[current_pet['type']]['name'] if current_pet else "系统" chat_history.insert(tk.END, f"{pet_name}: {response}\n") chat_history.config(state=tk.DISABLED) chat_history.see(tk.END) threading.Thread(target=run_chat).start() user_input.bind("", lambda event: send_message()) def generate_pet(): global current_photo, current_pet # 随机选择宠物类型 pet_type = random.choice(list(pets.keys())) pet = pets[pet_type] current_pet = {"name": pet["name"], "type": pet_type} # 更新UI显示 info_label.config(text=f"名字:{pet['name']}\n\n介绍:{pet['desc']}") image_label.config(image='') # 清除旧图片 # 显示宠物图像 if os.path.exists(pet['image']): img = Image.open(pet['image']).resize((200, 200)) current_photo = ImageTk.PhotoImage(img) image_label.config(image=current_photo) # 播放宠物声音 if os.path.exists(pet['sound']): pygame.mixer.music.stop() pygame.mixer.music.load(pet['sound']) pygame.mixer.music.play() # 在聊天框显示欢迎语 chat_history.config(state=tk.NORMAL) chat_history.insert(tk.END, f"\n✨ {pet['name']}出现了!\n") chat_history.insert(tk.END, f"{pet['name']}: {random.choice(['你好呀主人!我是你的新伙伴~','哇!见到你好开心!','准备好和我一起冒险了吗?'])}\n") chat_history.config(state=tk.DISABLED) chat_history.see(tk.END) # 按钮 button_frame = tk.Frame(root, bg="lightyellow") button_frame.pack(pady=10) generate_button = tk.Button( button_frame, text="✨ 召唤宠物", font=("Arial", 14), command=generate_pet, bg="skyblue", fg="white" ) generate_button.pack(side=tk.LEFT, padx=10) send_button = tk.Button( button_frame, text="💌 发送", font=("Arial", 14), command=send_message, bg="pink", fg="white" ) send_button.pack(side=tk.LEFT, padx=10) # 启动主循环 root.mainloop()