111 lines
3.4 KiB
Python
111 lines
3.4 KiB
Python
import tkinter as tk #gui模块 主要共功能是创建窗口
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from tkinter import messagebox
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from PIL import Image, ImageTk
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import os
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import random
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import pygame
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# 初始化 pygame 播放器
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pygame.mixer.init()
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# 宠物信息(名字 + 描述 + 图像路径 + 声音路径)
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pets = {
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"fire": {
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"name": "小火星",
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"desc": "热情似火的小精灵,像火焰一样跳跃,能照亮黑暗的角落!",
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"image": "./images/fire_pet.png",
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"sound": "./sounds/fire.mp3"
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},
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"water": {
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"name": "小水灵",
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"desc": "爱在水中嬉戏的小可爱,总能带来清凉和欢乐的气息!",
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"image": "./images/water_pet.png",
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"sound": "./sounds/water.mp3"
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},
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"thunder": {
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"name": "小电闪",
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"desc": "全身带电的小家伙,跑得飞快,一不小心就“嗞啦”一下!",
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"image": "./images/thunder_pet.png",
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"sound": "./sounds/thunder.mp3"
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},
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"wind": {
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"name": "小风灵",
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"desc": "像风一样自由自在,轻盈地守护着大家,还会吹走烦恼哦!",
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"image": "./images/wind_pet.png",
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"sound": "./sounds/wind.mp3"
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},
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"earth": {
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"name": "小土地",
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"desc": "稳重又强壮的大地守护者,是伙伴们最坚实的后盾!",
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"image": "./images/earth_pet.png",
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"sound": "./sounds/earth.mp3"
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},
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"dark": {
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"name": "小黑星",
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"desc": "神秘的黑夜精灵,能在安静中保护大家不受惊吓!",
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"image": "./images/dark_pet.png",
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"sound": "./sounds/dark.mp3"
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},
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"light": {
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"name": "小光星",
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"desc": "闪闪发光的光明使者,总能把温暖和希望带给大家!",
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"image": "./images/light_pet.png",
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"sound": "./sounds/light.mp3"
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},
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}
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# 创建主窗口
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root = tk.Tk()
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root.title("魔法宠物生成器")
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root.geometry("400x500")
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root.config(bg="lightyellow")
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# 标题标签
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title_label = tk.Label(root, text="🎉 你的魔法宠物诞生啦!", font=("Arial", 16, "bold"), bg="lightyellow")
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title_label.pack(pady=10)
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# 图像显示标签
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image_label = tk.Label(root, bg="lightyellow")
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image_label.pack(pady=10)
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# 宠物介绍标签
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info_label = tk.Label(root, text="", font=("Arial", 12), wraplength=300, justify="center", bg="lightyellow")
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info_label.pack(pady=10)
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# 保存照片引用(避免垃圾回收)
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current_photo = None
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# 生成宠物的函数
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def generate_pet():
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global current_photo
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pet_type = random.choice(list(pets.keys()))
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pet = pets[pet_type]
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# 显示宠物描述
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info_label.config(text=f"名字:{pet['name']}\n\n介绍:{pet['desc']}")
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# 加载并显示图像(使用 Pillow)
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img_path = pet['image']
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if os.path.exists(img_path):
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img = Image.open(img_path).convert("RGB")
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img = img.resize((200, 200))
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photo = ImageTk.PhotoImage(img)
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image_label.config(image=photo)
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current_photo = photo # 避免图像被回收
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else:
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image_label.config(image='')
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# 播放声音
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sound_path = pet['sound']
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if os.path.exists(sound_path):
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pygame.mixer.music.load(sound_path)
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pygame.mixer.music.play()
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# 按钮
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generate_button = tk.Button(root, text="🎲 生成魔法宠物", font=("Arial", 14), command=generate_pet, bg="skyblue")
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generate_button.pack(pady=20)
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# 启动主循环
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root.mainloop()
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